![]() ![]() When the player is completely out of lantern oil, they can continue to explore, but are unable to see anything without actually hitting it. As the player explores the underground world, the lantern reveals what is hidden in the earth surrounding the player. ![]() Lantern oil is an important aspect of Miner Dig Deep's gameplay. Rocks are triggered by digging beneath them, causing them to begin sinking into the earth, possibly killing the miner if the player is not quick enough. Along with resources are rocks strewn throughout the subterranean world. Resources vary in rarity and price, with early metals only worth $75 and later minerals worth over $1000. Collecting resources is done by digging into a certain area (with the pickaxe tool, available from the start), and then mining the resource by hitting it repeatedly. Miner Dig Deep is literally a game about digging deeper, collecting resources, and upgrading equipment. Gameplay As lantern oil wanes, the player's line of sight is lowered. Overall development time was approximately three months. Initially conceived by Brendan Ribaux, the Robir team only consisted of two people until the game reached the end of its development, when the brothers brought Will Ribaux on board. The game only ends after every single upgrade is purchased.ĭeveloped by a team of three people ( James Ribaux, Brendan Ribaux, and Will Ribaux), an interview with James Ribaux revealed some information about the game's development. This can be accomplished with the usage of a variety of items, uncovering minerals, rocks, and other materials. The premise of the game is essentially explained in the title the goal of the game is to literally dig deeper. Miner Dig Deep costs 80 Microsoft Points, or $1.00. Miner Dig Deep is an Xbox Live Indie Game released on February 4, 2009, and developed and published by Robir. Overview Upgrades and new items can be purchased aboveground. ![]()
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